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I'm new to this forum. I need help opening a .max file a friend sent me. The thing is, I dont have Alias Maya. Well, Alias Maya that works anyway.

Is there any other file openers that I can use? Or do I have to get Maya to open the file? I dont want to get download 1.3 Gb and discover that there is 15mb file opener. ;-)

Is there a file converter maybe? That converts .max to, maybe .obj?

Many thanks

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  • $\begingroup$ I believe the best tool for such conversion is 3DMax itself. I also tried google which returned me some worth-to-check results. $\endgroup$ – darth pixel May 10 '16 at 4:27
  • $\begingroup$ Would alias not cut it? $\endgroup$ – GipsyD May 10 '16 at 4:31
  • $\begingroup$ Would you please explain what you mean. $\endgroup$ – darth pixel May 10 '16 at 4:33
  • $\begingroup$ Would alias maya open the file? $\endgroup$ – GipsyD May 10 '16 at 4:35
  • $\begingroup$ If you want to use it for 3d printing then I suggest you to ask your friend to export it to STL format. $\endgroup$ – Sergei May 11 '16 at 8:13
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You could try import it with blender. It's a free software which should be able to import the files.

First thing is to go the the File->User Preferences->Add Ons tab. In the Import-Export section, enable the 3DS Add-on.

After that you can export it to the desired format. Before exporting you must select the model/mesh you want to export. Otherwise nothing will be exported. The obj exporter is enabled by default in blender.

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  • $\begingroup$ So I must export the file in Maya first? $\endgroup$ – GipsyD May 10 '16 at 6:32
  • $\begingroup$ Or import in Blender? $\endgroup$ – GipsyD May 10 '16 at 6:33
  • $\begingroup$ Blender should be able to import the .max file directly after activating the shipped 3DS Add-on ;) $\endgroup$ – salomonderossi May 10 '16 at 6:35
  • $\begingroup$ Ah. I see. How big is blender? $\endgroup$ – GipsyD May 10 '16 at 6:36
  • $\begingroup$ Blender is about 100 megabytes at the moment. So not to big in my oppionion $\endgroup$ – salomonderossi May 10 '16 at 6:37

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