I would like to use my old Xbox 360 Kinect as a scanner for 3D modeling and (hopefully) printing a few busts of friends/family members; however, my efforts have failed in each direction that I have taken. Has anyone had success with this, and if so, how do I fix the issues that I am facing?
What I have done so far and the problems that I have had:
- I have purchased a cable to supply 12V to the Kinect while also allowing USB to a PC.
- I have installed the Kinect SDK as well as the Kinect Developers Toolkit on my Windows 10 Ultrabook.
- I installed the Microsoft "3D Scan" app and the "Kinect Readiness" app (not the name, unsure of it at this point) provided by Microsoft.
**Issue: ** Neither Microsoft app detects the Kinect when cable is plugged in. The Kinect's light slowly flashes green. Also, my cursor freezes when the Kinect is plugged in.
- I checked the Hardware profiles and found a notification that I do not have the drivers for the Kinect motor and that no suitable drivers could be found. However, no other details about the Kinect showed up.
- I uninstalled the SDK and developer toolkits and installed v1.7, ran them in compatibility mode (Windows 8) and same issues arose.
- I then began looking into using a different program, found ReconstructMe. This too failed to detect the Kinect even when it was manually selected as the scanner.
Any ideas? I also have a Linux Mint laptop that I will happily use for these efforts if I knew what software to capture the 3D scan with. It seems that there are several driver options out there, just unsure of what to use besides that. It seems that Blender can be used for some motion capture with Kinect; however, I am unsure of how this relates to my goals.