# How do I change Z safe homing coordinates in the G-code , not in Marlin

I bought a Vivedino T-Rex 3 not realizing it doesn't have continue after power failure. I am over it. What I usually do is keep the part away from the home position so if it crashes I can continue without crashing the head during z home. I measure the height of what printed open the G-code and remove the layers before the layer with that Z height, then run G28 X Y to get away from the print. Then run G28 Z. But the T-Rex has a Bltouch and it goes to the middle of the bed to home the Z-axis. This is due to something called "Z safehoming is enabled". I don't want to change the T-Rex Marlin firmware. Is there a way to tell it when I am doctoring up the G-code to home the Z at at y = 5 mm x = 200 mm?

Edit your print G-code to change G28, to be G28 X0 Y0, so that it only homes X and Y, not Z. Erase any line with G29 (auto-leveling routine), or it will crash into your print. After the G28 X0 Y0 line, enter G92 Z[your starting Z layer height in mm] that spoofs the Z position to the 3D printer, and it shouldn’t need to home. Then edit the rest of the G-code to start at the next layer of your resumed print.
Leave all the beginning commands that do setup, temperature, and erase the lines beginning with the movement, lots of G1 commands. Find the G1 Z[your resumed layer height] command and begin there, that’s the beginning of the layer. Make sure there’s an existing G92 E0 that resets the extruder distance, and the layer starts from a reset extruder position, you don’t want it to frantically dump a bunch of plastic on your print at the first extrude command (that’s one danger of resuming in in the middle of a layer).
Get everything heated up before you hit print, home the X and Y, stay in that position, and prime the nozzle. You can even hold something flat under the nozzle to keep it primed while you start the print, and have some tweezers handy to catch the goober on the hot end, so it doesn’t wipe it on your print. It helps to have a retract move when you begin, many slicers have a retract move when it advances to the next layer, you may want to start your G-code on that line if it’s before the line with the G1 Z [your layer height].