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3D rendering of four models

Using Cura or another slicer if needed, how could I print the part that needs bending using a structure similar to the one used for rafts.

In Cura, for reference they look like this:

A Cura preview of an open raft

A Cura preview of a raft with crosshatch

A Cura preview of a horizontal raft

A Cura preview of a raft 90 degrees to the previous model

I know this structure is probably good enough for the base of this object, even though other problems may arise later. So how can I have something close to this structure in Cura for a part of the model?

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  • $\begingroup$ Does "Different infill in the same part" answer your question? You can e.g. use different infill or different shells, e.g. no shells or walls. $\endgroup$
    – 0scar
    Aug 25 at 21:30

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