Timeline for Reducing amount of material
Current License: CC BY-SA 3.0
11 events
when toggle format | what | by | license | comment | |
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Apr 30, 2020 at 11:53 | vote | accept | SleepyBoBos | ||
Feb 7, 2017 at 19:17 | comment | added | MakerModder | Hello @SleepyBoBos, I noticed your question has been up for a while now. Have any of the answers below been able to solve your question? If so, would you mind accepting the appropriate answer. If not, what is missing so that we may help you further? Also, if you have figured it out on your own, you can always answer and accept your own solution. Thank you. | |
Dec 28, 2016 at 9:59 | comment | added | Gunslinger | If you punch a lot of holes in a thin mesh, it will probably increase the cost. You then have to print lots of walls (expensive) instead of infill (cheap). | |
S Dec 19, 2016 at 20:29 | history | suggested | Greenonline♦ | CC BY-SA 3.0 |
Fixed minor typos
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Dec 19, 2016 at 19:01 | review | Suggested edits | |||
S Dec 19, 2016 at 20:29 | |||||
Dec 19, 2016 at 7:15 | answer | added | tbm0115 | timeline score: 5 | |
Dec 15, 2016 at 6:57 | comment | added | MakerModder | Great job improving the question. I'll update my answer tomorrow to reflect the changes. Though I'm not sure I can help with Hollywood sudo science but I know your meaning. | |
Dec 15, 2016 at 6:42 | comment | added | Tom van der Zanden | So you are looking for something that is "just like in the movies" even though the movies make that stuff right up? | |
Dec 14, 2016 at 23:36 | answer | added | MakerModder | timeline score: 11 | |
Dec 14, 2016 at 8:36 | review | First posts | |||
Dec 14, 2016 at 10:01 | |||||
Dec 14, 2016 at 8:32 | history | asked | SleepyBoBos | CC BY-SA 3.0 |