Timeline for What is the easiest way to modify/resize an object inside a STL file?
Current License: CC BY-SA 3.0
15 events
when toggle format | what | by | license | comment | |
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May 4, 2023 at 21:02 | answer | added | Mateusz | timeline score: -1 | |
Aug 16, 2022 at 12:44 | answer | added | BeardinaSuit | timeline score: 0 | |
Jan 7, 2021 at 20:59 | answer | added | Michael Parks | timeline score: 0 | |
Feb 3, 2019 at 9:25 | answer | added | Cem Kalyoncu | timeline score: 0 | |
Feb 3, 2019 at 4:46 | answer | added | MartianAndy | timeline score: 1 | |
Jun 18, 2016 at 14:10 | vote | accept | Tony Stark | ||
Jun 16, 2016 at 21:52 | comment | added | Tony Stark | I have no idea which answer is the best. I ended up diving into Tinkercad, measuring everything and designing something similar (see thingiverse.com/thing:1624957). | |
Jun 16, 2016 at 13:15 | answer | added | MakerModder | timeline score: 0 | |
S Jun 15, 2016 at 22:38 | history | suggested | J. Roibal - BlockchainEng |
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Jun 15, 2016 at 21:47 | review | Suggested edits | |||
S Jun 15, 2016 at 22:38 | |||||
Jun 14, 2016 at 16:26 | answer | added | Jason King | timeline score: 3 | |
Jun 13, 2016 at 21:17 | answer | added | J. Roibal - BlockchainEng | timeline score: 4 | |
Jun 13, 2016 at 20:39 | comment | added | Ryan Carlyle | If you only need a few millimeters, you can probably just stretch/scale the entire model by the required amount in all directions (to maintain angles/proportions) and the screw holes will still be close enough to the correct size to work fine. You can do that kind of scaling in your slicer slicer without even changing the model file. | |
Jun 13, 2016 at 18:13 | review | First posts | |||
Jun 13, 2016 at 18:32 | |||||
Jun 13, 2016 at 18:08 | history | asked | Tony Stark | CC BY-SA 3.0 |