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tbm0115
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I was adjusting the position of our projector to allow for bigger prints to be generated. I encountered a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors?

I am aware that the inverse-square law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case?


Cross-Post: @ Physics.SE

I was adjusting the position of our projector to allow for bigger prints to be generated. I encountered a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors?

I am aware that the inverse-square law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case?

I was adjusting the position of our projector to allow for bigger prints to be generated. I encountered a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors?

I am aware that the inverse-square law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case?


Cross-Post: @ Physics.SE

Does the Inverse-SqaureSquare law apply with SLA Printing?

I was adjusting the position of our projector to allow for bigger prints to be generated. And encountred I encountered a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors??

I am aware that the inverse sqaure-square law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. IsIs this the case??

Does the Inverse-Sqaure law apply with SLA Printing?

I was adjusting the position of our projector to allow for bigger prints to be generated. And encountred a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors??

I am aware that the inverse sqaure law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case??

Does the Inverse-Square law apply with SLA Printing?

I was adjusting the position of our projector to allow for bigger prints to be generated. I encountered a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors?

I am aware that the inverse-square law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case?

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DMrFrost
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Does the Inverse-Sqaure law apply with SLA Printing?

I was adjusting the position of our projector to allow for bigger prints to be generated. And encountred a problem that at larger distances, our prints are not seeming to adhere as desired.

Does the inverse square law of light apply to DLP projectors??

I am aware that the inverse sqaure law only is 100% applicable when you have a point as your light source. But I assume close to the same holds constant for other real world light sources.

Unless DLP projectors compensate for distance with their power output. Is this the case??