I am a professional digital artist. I worked for Avalanche Software/Disney for 9+ years serving as a modeler, texture artist, level designer and level engineer. During that time I completed more than a dozen video games. In 2009 I began working as a generalist 3D freelance artist specializing in modeling, texturing and designing 3D virtual worlds. From 2009 to 2014, I worked with the client Virtual Immersive Educational World (V.I.E.W.) and produced 15 virtual worlds for V.I.E.W. and other important clients such as BYU, BYU Hawaii, iWorlds, Southern Virginia University, Golden Sunbeam International Montessori School and The Church of Jesus Christ of Latter-Day Saints. I am currently creating art for various clients and always looking for more opportunities to use my talents.